Deus Ex: Black Light (2016) by James Swallow

The strongest non-game transmedia offering the revived Deus Ex franchise has offered yet. What really makes this novel work so much better than all the other transmedia stories is that this is actually a story worth telling – it’s not just an opportunity to sell some tie-in comics, or drum up pre-ordering hype because of…

Her Album

You can download my album at samuelrooke.bandcamp.com. “Her Album” is an instrumental concept album I wrote and released in August, 2016. The first half is all acoustic guitar, the second half adds bass and electric guitar. The ten songs centre around similar themes. © 2016 Samuel Rooke ℗ 2016 Samuel Rooke All songs written, performed,…

Deus Ex: GO (2016)

Deus Ex: Go is the most enjoyable of the transmedia offerings surrounding Deus Ex: Mankind Divided. The story isn’t as compelling as the novel Deus Ex: Black Light, the other transmedia offering I’d call “successful”, but it’s a mobile game, hardly a medium known for prominent focus on storytelling, so I wasn’t particularly bothered. What story…

Deus Ex: Hard Line (2016) by James Swallow

A decent short story…nothing strikingly interesting here, but there’s nothing offensively bad about it. The character of Alex Vega is in an awkward position of never really having a strong enough introduction to justify her sudden primary role in the Deus Ex franchise – she’s popped up here and there, but never really had much…

Deus Ex: Human Revolution (2011)

Deus Ex: Human Revolution is an absolute triumph, and one of my very favourite games. Faced with the task of creating an entirely new game in the Deus Ex franchise, after a disappointing sequel (Deus Ex: Invisible War), a spin-off that span so far off it eventually left the canon entirely (Project: Snowblind), and multiple…