Deus Ex: Icarus Effect (2011) by James Swallow

It’s pretty rare for a video game tie-in novel to be particularly worthwhile, and this is unfortunately no exception. It’s competently written, there are no glaring errors or anything, but it’s undercooked, underdeveloped, stilted, workmanlike…nothing special, and nothing really pleasant to read. If read purely for insights into to the Deus Ex universe, there’s not…

Deus Ex: The Fall (2013)

Deus Ex: The Fall is a really odd game. It’s the first in a series that never eventuated. It’s part adaptation, part sequel to a spin-off prequel novel (see my review of that book, Deus Ex: Icarus Effect, here). It’s a mobile game running off an engine intended for PC/360/PS3, later adapted to PC. It introduces characters that don’t…