The Golden Compass [video game] (2007)

They’re uncommon now, but tie-in video games used to be very common. A blockbuster movie would get an accompanying video game, usually on near every video game platform available at the time, even when that led to functionally very different versions of the game depending on the platform (i.e., in this case, the Nintendo DS…

Blade Runner [video game] (1997)

This 1997 game, “Blade Runner”, was not an adaptation of the 1982 film. Some sort of subtitle to distinguish it from the film (”Blade Runner 2019”, “Blade Runner: The Dark Replicant Rises”, “Blade Runner: Hey, can I get a hard copy of that?”) would have been appreciated, as it gets a bit clunky discussing the…

Alien: Isolation (2014)

The original 1979 “Alien” film is rightfully regarded as a classic. It’s a perfect, seminal meld of science-fiction and horror. James Cameron’s 1986 follow-up “Aliens” is widely-loved, the way it shifted genres and pivoted its story and themes off the first one impressed viewers. From then on, the franchise was an absolute mess. “Alien 3”…

Mass Effect: Andromeda (2017)

“Mass Effect: Andromeda” comes five years after “Mass Effect 3”, what seemed a very definitive ending for the franchise. The developers behind the original Mass Effect trilogy, the Edmonton branch of Bioware, moved on to other things. “Mass Effect: Andromeda” was developed by the newer Bioware branch at Montreal. In many ways, “Mass Effect: Andromeda”…

Spec Ops: The Line (2012)

“Spec Ops: The Line” is a thoughtful, fascinating examination of the psychology behind typical shooter games, masquerading as a typical shooter game. I’m stunned that this game got developed and released in such an uncompromised form. It’s a moody, reflective satire of the genre it’s very much a part of. Far from a perfect game,…

Batman: The Telltale Series (2016)

I’m generally a fan of Telltale Games, though I have my issues with them like most longtime fans do. I really like episodic-style story-focused games like theirs, “Life is Strange”, “Until Dawn”, that sort of thing. Heightened focus on storytelling and on reactivity to player choices? Exactly what I like. I’m also a pretty big…

Tyranny (2016)

I’m a huge fan of Obsidian Entertainment. “Fallout: New Vegas” is among my favourite video games, and “Star Wars: Knights of the Old Republic II – The Sith Lords” isn’t too far behind. While I was deeply disappointed by my favourite writer in the industry, Chris Avellone, leaving the company in 2015, I still had…